1. Composition of the CG layers in Maya
a. CG Ball

b. Multiple Ball

2. Composition of the scene in Adobe After Effects/Premiere

Bits and pieces of the video were edited, chroma-keyed and added into their correct layers for the final video. Sound effects were produced by obtaining royalty free sound effects and editing them in Adobe Premiere/Audition. The television was composed from editing an image through Adobe Photoshop and adjusting its orientation.
Things that Weren't Easy
- Animate the ball's movement to match the players' choreography.
- Creating the multiple ball effect to blend with the scene and be as realistic as possible
- Chroma-keying the footage taken in the green screen room (small moving objects and green reflection)
- Some rendering issues using Maya.
Things Left to Do
- Polish the CG animations (ball's movement and the multiple ball effect).
- Finish adding sound and background music to our video.
- Finish sequencing the rest of the clips.
- Make our final video within the ideal length (30~60 secs).
Timeline
Tue 02/27/2007 This proposal
Tue 03/08/2007 Finalize environment design for remote play
Thu 03/15/2007 MidTerm Report, verify physical environment construction, and produce a raw video for remote play.
Tue 03/27/2007 Update 1: Achieve the ripple effect.
Tue 04/03/2007 Update 2: Achieve multiple balls effect.
Tue 04/10/2007 Update 3: Achieve character ghosting effect.
Thu 04/12/2007 Preview Showing
Tue 04/17/2007 Update 4: video polishing
Thu 04/26/2007 Final Showing
Final Exams Period: Report, Contributions Report
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